FH6 treasure hunt rewards: 100,000 credits, three Playlist points, and what those three points actually buy
Price the fh6 treasure hunt rewards against what you actually want
Four hunts is the most a series carries, at 3 points each. The other 68 have to come from championships, weekly challenges and PR stunts. The hunts are still 400,000 CR.
Three points per hunt is two outlets’ figure. The official playlist page prices the rewards but does not list a point value for the Treasure Hunt. Sources
, points, and there are
Currently pricing: Series Reward 1, 80 pts.
- 100,000 CR official playlist page
- 9 priced tiers, 15 to 500 pts, official playlist page
- 3 pts, two outlets; 5,000 XP, one. Neither on the official page †
- One chest pays 100,000 CR and, by two outlets’ count, 3 Festival Playlist points.
- A season carries one chest and a series carries at most 4, so 12 points is the ceiling on hunts alone. The cheapest reward on the official ladder costs 15.
- So no season reward is reachable on chests alone, which is the half we can source: PC Gamer says the week’s points go toward that season’s two cars. The series and history tiers are further out of reach still, but whether chest points reach those pools at all is something we could not source, so that half stays unconfirmed.
- The prices rose while the 3 point payout we have on record did not. That payout covers 20% of a Series 1 season car at its price and 15% of a Series 3 one.
One chest pays two currencies and only one of them is first party
The official Festival Playlist page lists the Treasure Hunt as an activity and puts 100,000 Credits against it. It does not put a point value against it. That same page prices all 31 reward rows to the point, so the omission is not a page that avoids numbers. The other figures here are not all first party: the 3 points come from two outlets, the hunts-and-percentage columns are our division, and the archive counts are our own records.
The 3 points figure comes from two outlets writing independently. PC Gamer: “As usual, you will earn three Festival Playlist points, 5,000 XP, and 100,000 credits.” Traxion.GG: “Simply smash the Treasure Chest, and the three points and 100,000 CR are yours.” Two independent sources is enough for us to build on. It is not enough for us to print it without saying where it came from, which is why the calculator carries that sentence next to the number rather than in a footnote.
The 5,000 XP is weaker still. Only PC Gamer mentions it. We have left it out of every calculation on this page rather than treat a single mention as a rate.
So when a guide states the FH6 treasure hunt rewards as a flat “100,000 CR and 3 points”, half of that sentence is first party and half is two journalists agreeing. Both halves are probably right. Only one of them is checkable.
Every priced Playlist reward, and what one chest covers of it
These are the rows on the official page that carry a point price. Cars that unlock by completing a specific event rather than by reaching a point total are not priced, so they are not here. This is the denominator behind every claim about FH6 treasure hunt rewards on this page, which is why it is on the page in full rather than summarised.
| Reward | Tier | Points | Chests at 3 pts † | One chest covers † |
|---|---|---|---|---|
| Series 1, whole series | ||||
| 2008 Mazda Furai | Series Reward 1 | 60 | 20 | 5.0% |
| 2010 Nissan 370Z | Series Reward 2 | 120 | 40 | 2.5% |
| Series 1, Summer | ||||
| 1999 Toyota Altezza RS200 Z EDITION | Season Reward 1 | 15 | 5 | 20.0% |
| 2006 Mitsubishi Lancer Evolution IX MR | Season Reward 2 | 30 | 10 | 10.0% |
| Series 1, Autumn | ||||
| 1991 Honda CR-X SiR | Season Reward 1 | 15 | 5 | 20.0% |
| 1997 Nissan Skyline GT-R V-Spec | Season Reward 2 | 30 | 10 | 10.0% |
| Series 1, Winter | ||||
| 2016 Toyota Land Cruiser Arctic Trucks AT37 | Season Reward 1 | 15 | 5 | 20.0% |
| 2019 Subaru STI S209 | Season Reward 2 | 30 | 10 | 10.0% |
| Series 1, Spring | ||||
| 1996 Toyota Starlet Glanza V | Season Reward 1 | 15 | 5 | 20.0% |
| 1974 Toyota Corolla SR5 | Season Reward 2 | 30 | 10 | 10.0% |
| Series 2, whole series | ||||
| 1993 Porsche 911 Turbo S Leichtbau | Series Reward 1 | 80 | 27 | 3.8% |
| 2018 Lotus Exige Cup 430 | Series Reward 2 | 160 | 54 | 1.9% |
| Series 2, Summer | ||||
| 1989 Volkswagen Rallye Golf | Season Reward 1 | 20 | 7 | 15.0% |
| 1988 Lamborghini Countach LP5000 QV | Season Reward 2 | 40 | 14 | 7.5% |
| Series 2, Autumn | ||||
| 1998 TVR Cerbera Speed 12 | Season Reward 1 | 20 | 7 | 15.0% |
| 1993 Schuppan 962CR | Season Reward 2 | 40 | 14 | 7.5% |
| Series 2, Winter | ||||
| 2006 Dodge Ram SRT-10 | Season Reward 1 | 20 | 7 | 15.0% |
| 2003 Ford F-150 SVT Lightning | Season Reward 2 | 40 | 14 | 7.5% |
| Series 2, Spring | ||||
| 2017 Mercedes-AMG GT R | Season Reward 1 | 20 | 7 | 15.0% |
| 2017 Saleen S7 LM | Season Reward 2 | 40 | 14 | 7.5% |
| Series 3, whole series | ||||
| 1972 Mazda Cosmo 11S Series II | Playlist History Reward | 500 | 167 | 0.6% |
| 2024 Lamborghini Temerario | Series Reward 1 | 80 | 27 | 3.8% |
| 2022 Ferrari 296 GTB | Series Reward 2 | 160 | 54 | 1.9% |
| Series 3, Summer | ||||
| 1984 De Tomaso Pantera GT5 | Season Reward 1 | 20 | 7 | 15.0% |
| 2004 Maserati MC12 | Season Reward 2 | 40 | 14 | 7.5% |
| Series 3, Autumn | ||||
| 2017 Abarth 124 Spider | Season Reward 1 | 20 | 7 | 15.0% |
| 2020 Lamborghini Huracán EVO | Season Reward 2 | 40 | 14 | 7.5% |
| Series 3, Winter | ||||
| 1982 Lancia 037 Stradale | Season Reward 1 | 20 | 7 | 15.0% |
| 2020 Ferrari Roma | Season Reward 2 | 40 | 14 | 7.5% |
| Series 3, Spring | ||||
| 2022 Lamborghini Huracán EVO Spyder | Season Reward 1 | 20 | 7 | 15.0% |
| 2021 Pagani Huayra R | Season Reward 2 | 40 | 14 | 7.5% |
The prices went up and the payout on record did not
This only shows up when you line the series up against each other. We have one figure for what a chest pays, not a dated series of them, so the honest form of this is narrow: the payout we can source has not changed, while the price of the thing you spend it on has.
- 20%one chest, against Season Reward 1 in Series 1 at 15 pts
- 15%one chest, against Season Reward 1 in Series 2 at 20 pts
- 15%one chest, against Season Reward 1 in Series 3 at 20 pts
There is a second half to this, and it is the part you can check against advice you have probably already read. BossDown’s Playlist guide, written on 30 May and updated on 13 June, gives the weekly target as 30 points a season: 15 unlocks the first season-reward car, 30 unlocks the second. That matches the official page exactly, for Series 1. It has since gone dated rather than wrong, because Series 2 and 3 price the same two cars at 20 and 40. Anyone still aiming at 30 in the current series stops one car short.
Series Reward 1 moved the same way, from 60 points to 80. A player who cleared chests in Series 1 and does the same thing now is getting a quarter less of the reward for the same Thursday. That is not a complaint about the game, it is the reason the old advice about chests being a fast way up the Playlist has quietly stopped being true.
Twelve points is the ceiling and the ladder starts at fifteen
One reset carries at most one chest, and a series runs four resets, one per season. So 4 chests, 12 points, is the most any player can take from chests inside one series. The cheapest priced reward on the official ladder is 15 points. The two numbers do not meet at any tier.
One caveat, stated here rather than buried, because it decides how far the finding reaches. Inside a single season the comparison is on solid ground: PC Gamer says that week’s points go toward that season’s two cars, and one chest is 3 of the 15 the cheaper of them costs. Whether those same points also accumulate toward the series total and the Playlist History Reward, or whether those are separate pools, we could not source for this game. If they are separate pools, the series and history rows are out of reach by definition rather than by arithmetic. Either way the answer to “can I get there on chests” is no. Only the reason differs, and we can source only one of the two.
The ceiling is also optimistic, because it assumes every reset carries a chest. Ours do not. The Italian Exotics Autumn week ran a collectible hunt instead, and we have a source for that, so four is an upper bound rather than a count. The calculator says “chests, if every week carries one” for that reason.
None of which makes the chest a waste of a Thursday. Four chests is 400,000 CR, and on the official activity list nothing else pays a bigger single sum: a Weekly Challenge is 25,000 and a Daily is 5,000. We have no timing data for any of them, so we will not claim it is the fastest per minute, only the largest per completion. The claim worth retiring is the one about points.
Worth saying plainly, because the arithmetic above can read as though the chest were a requirement you are failing: it is not one. The same guide puts it last in its own weekly routine, as the thing to do “if I still need points to clear 30”. The same guide notes seasonal progress resets every Thursday, so the points are a per-season pool that expires rather than a balance you build up. One source, first person and dated, and not the official page.
Our own reward column is mostly empty, and that is the honest state
We have 6 hunts logged with a source. Of those, 3 carry a reward figure and 3 do not, because whoever covered that week did not write the payout down. We have left those cells as dashes rather than copying 100,000 across every row on the assumption that it never changes.
That assumption is probably right. It is still an assumption, and a page about FH6 treasure hunt rewards is the one place on this site where quietly filling it in would undo the point of the site. If you have a screenshot of a payout from one of the earlier weeks, that is the single most useful thing anyone could send us.
Questions that bring people to a rewards page
- How many Festival Playlist points does a Treasure Hunt give in FH6?
- Three, according to PC Gamer and Traxion.GG, who state it independently of each other. It is worth knowing where that number does not come from: the official Festival Playlist page lists the Treasure Hunt with 100,000 Credits against it and no point value at all. So the credits figure is first party and the point figure is not.
- Why does the official Playlist page not list Treasure Hunt points?
- We do not know. The same page prices the rewards precisely, tier by tier, so the omission is not that the page avoids numbers. We looked for an official statement of the per-activity point values and did not find one. If you know of a first-party page that lists them, the contact form is the fastest way to get this page corrected.
- Is the Treasure Hunt required to get the season reward cars?
- No, and the arithmetic is not close. A season carries one hunt, so one hunt is 3 points inside that season, against a cheapest season reward of 15. Across a whole series the ceiling is 4 hunts, which is 12 points, and that is still under the 15 the cheapest tier costs. For the season tiers that is a sourced comparison, because PC Gamer says the week's points go toward that season's cars. For the series and history tiers we could not source whether chest points feed those pools at all, so the answer there is no either way, but only one of the two reasons is checkable.
- Is the weekly target really 30 points a season?
- It was. BossDown's guide, written on 30 May and updated 13 June, says the two season cars unlock at 15 and 30 points, which matches the official page exactly for Series 1. The official page now prices the Series 2 and Series 3 season cars at 20 and 40. So the advice is not wrong, it is dated: it was written before the prices went up, and a target of 30 no longer buys the second car in the current series.
- What do the FH6 Series 3 rewards cost in points?
- In the Italian Exotics series, each season prices its two cars at 20 and 40 points, the two series cars sit at 80 and 160, and the Playlist History Reward is 500. The table above lists every row with the car attached, taken from the official playlist page.
- How do you earn the Series History Reward in FH6?
- The official page calls it the Playlist History Reward rather than the Series History Reward, which is why searching the second name turns up so little. In Italian Exotics it is priced at 500 points and attached to the 1972 Mazda Cosmo 11S Series II. At three points a hunt that is 167 hunts, so it is not a treasure hunt target in any sense.
- Are the Treasure Hunt credits the same every week?
- Every week we have a figure on record paid 100,000 CR, and PC Gamer writes it as a habit rather than a one-off, in the phrase "as usual". We stop short of calling it a rule, because our own archive has more weeks with no reward on record than weeks with one, and a run of identical values is not the same as a stated constant.
- Do Treasure Hunt points count toward the season or the series?
- The season side is sourced twice over. PC Gamer says the week's points go toward that season's two cars and names them, and BossDown's Playlist guide describes the mechanism: the two season rewards are cumulative thresholds inside one season, and seasonal progress resets every Thursday. So season points are their own pool and they expire. Whether the same points also accumulate toward the series total and the Playlist History Reward we still could not source, so the calculator prices a target you choose rather than asserting which pool your points land in.
Where each figure on this page came from
- Point prices, reward names and the 100,000 CR payout: Forza Support, Festival Playlist Events and Rewards. Read on 7 August 2026.
- The 3 points figure, and the 5,000 XP: PC Gamer on the Hokubu region hunt. The same article independently gives the Series 3 Winter prices as 20 and 40 points, which is how we checked our reading of the official table was not misaligned.
- The 3 points figure, second source: Traxion.GG on the Hokubu region hunt.
- The season thresholds, their weekly reset, and the chest being optional rather than required: BossDown, Festival Playlist guide (30 May 2026, updated 13 June). One source, first person, dated, and not the official page. Its 15 and 30 figures are Series 1 prices, which is how we know when it was written rather than that it is wrong.
- Still not sourced, and left out of every calculation: whether season points also feed the series total and the Playlist History Reward or whether those are separate pools, and what the earlier weeks in our own archive paid.